Marvel's The Invaders
Shadow King
Mutant body snatcher
Description:
Amahl Farouk
Fighting: Typical
Agility: Typical
Strength: Good
Endurance: Excellent
Reason: Good
Intuition: Good
Psyche: Monstrous
Health: 42
Karma: 95
Resources: Remarkable
Popularity: -30
Powers
Astral Projection: Class 3000
The Shadow King has Class 3000 Astral Projection with a world-wide range, and is skilled in creating astral scenery to confuse those victims he meets on the astral plane. The Shadow King receives +1CS to Psyche when fighting on the Astral Plane.
Telepathy: Monstrous
The Shadow King possesses Monstrous rank Telepathy. He has mastered the following power stunts:
- Monstrous Mental Bolts.
- Monstrous Mental Probe.
- Monstrous ability to leave his host body and possess another body. Unlike normal Possession, the Shadow King must gain a red power FEAT to succeed. If he fails, he may not try again for 1d10 days. If the attack succeeds, the effects are permanent and the subject may not spend Karma to influence his actions. The only way for a host to escape is if the Shadow King voluntarily decides to leave. As well as possessing live bodies, the Shadow King can possess a newly dead corpse. A possessed corpse has the same statistics it had before death, but will gradually deteriorate, losing 1 Endurance point per day (1d10 Endurance if the Shadow King is forced to use his powers extensively). Before Endurance reaches 0, the Shadow King must find a new host.
- Monstrous ability to corrupt the psyches of other beings. This is resolved like the Possession power with the target receiving a Psyche FEAT to resist vs. the Intensity of the attack. Instead of totally dominating the victim, the Shadow King’s power taps the latent evil that lies inside all but the purest souls. The Shadow King does not directly control the minds of those he has corrupted. They retain a degree of free will, their old skills, and evil versions of their previous personalities, but they revel in wickedness. There is no limit to the number of beings the Shadow King can corrupt in this fashion.
- Amazing ability to directly Mind Control a person he has corrupted.
- Amazing ability to release the raw animal within individuals, turning them into ferocious “hounds” under his control. An attempt to create a hound is resisted by the individual’s Psyche vs. the Intensity of this Power Stunt. A hound has +1CS with Fighting and Agility, but -2CS with Psyche and Intuition, and Reason drops to 0.
- Detection of other telepaths within Monstrous range as long as they are using their ability. If the telepath opens up his mind by using a mind amplifying device such as Cerebro, the detection range is increased by +2CS.
Limitation
Shadow King can only maintain a material existence if he possesses other living or dead beings.
Talents
Espionage, Egyptian Law, Multi-lingual: English Arabic languages including Egyptian
Contacts
Western intelligence agencies and in spy and criminal organizations of the Middle East and the third world
Bio:
Amahl Farouk was the first evil mutant that Professor X battled, and indeed, was one of the reasons that led Professor X to form the X-Men. After his apparent demise on the astral plane (and thus, in life), Farouk survived as a spirit who inhabited the bodies of others. he renamed himself the Shadow King and fueled his power on the hate and rage of his victims. After years of feeding, he resurfaced and took control of mental control of the X-men. Professor X defeated him once more, but the price of his victory was costly: his legs had been crippled, again.